Here's my go to Blood Angels Bash Brothers list and tactics behind it:
2000 points
11 CP
Batt 1
Chief Librarian Mephiston - Best Psyker in the game (quickening, unleash rage, wings of sanguinius)
The Sanguinor - Great in combat, provides +1 atk and can fall back and charge, Jump pack
5 man Scouts
5 man Scouts
5 man Scouts
Batt 2
Smash Captain - Warlord - Artisan of War, Relic - Angel's Wing, reroll 1s to hit, Jump pack (THSS)
Sanguinary Priest - Relic - Veritas Vitae, +1 Strength, Heal D3 wounds, Jump pack (power sword, Storm bolter)
5 man tactical squad (would have taken scouts if possible)
5 man tactical squad
5 man tactical squad
Razorback (Hunter killer missile, storm bolter, twin assault cannon)
Razorback (Hunter killer missile, storm bolter, twin assault cannon)
Rhino (Hunter killer missile, 2x storm bolters)
Vanguard
Librarian in Terminator Armor - Shield of Sanguinius, Wings of Sanguinius - (Force staff Stormbolter)
15 man Death company with Jumpacks (Boltgun, Chainswords)
Sanguinary Ancient - Relic Banner - rerolls 1s to wound, 5+ feel no pain - rerolls failed to hit rolls near Warlord (!) - Jump pack (Power fist, Angelus boltgun)
8 man Sanguinary Guard - rerolls failed to hit rolls near Warlord (!) - Jump pack (2 Sword/plasma, 3 Axe/plasma, 3 Sword/Angelus Boltgun)
Fast moving units, tons of bodies, heavy hitting units in shooting and combat, multiple threats (blobs, psyker,shooting, combat), amazing synergy (flexible, rerolls, attacks, feel no pains, strength), can deal with most enemy units (fly, hordes, knights, etc.)
How do you guys think this list would fair in the league or against other armies you play?
What works and what does not in your opinion?
If you have questions, I can clear up anything you want to know...
Thanks for reading!
List looks good:)
- Maybe some Powerfists in the Sang squad?
- Swap out Tac Squads for intercessors maybe drop a Rhino. Keep the 2 Razorbacks. Few spare points give some heavy bolters or missle launchers to scout squads.
Hope this helps:)